How to Feed Pigs Potatoes in Minecraft

A pig is a common passive mob found in most grass biomes. Pigs are a source of porkchops and can be equipped with a saddle to be driven.

Spawning [ ]

5% of pigs spawn as piglets, and 95% of pigs spawn as adults. Pigs cannot spawn naturally with a saddle.

Villages [ ]

In villages, pigs spawn in animal pens, stables and in butcher house backyards.

Natural generation [ ]

Java Edition [ ]

Pigs spawn in groups of 4 above grass blocks at a light level of 9 or more in any grassy Overworld biome except in snowy plains, meadows and wooded badlands. Individuals rarely may spawn on grass after the world generation.

Bedrock Edition [ ]

Pigs spawn in groups of 1-3 above grass blocks at a light level of 7 or more in any grassy Overworld biome except in snowy tundras and wooded badlands plateaus. Individuals regularly spawn on grass after the world generation.

Drops [ ]

An adult pig drops:

  • 1–3 raw porkchop or cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 1-6 with Looting III.
  • 1 saddle if saddled
  • 1–3 if killed by a player or tamed wolf
  • 1–7 upon breeding

Killing a piglet yields no items nor experience.

Behavior [ ]

Pigs oink and typically roam the Overworld in small groups avoiding hazards and harmful falls. Like other passive mobs, pigs flee for a short time when attacked.

When a pig or piglet is struck by lightning, it transforms into a zombified piglin or baby zombified piglin, respectively. If the pig was equipped with a saddle, the saddle is lost and the player dismounts. If lightning strikes a pig in peaceful difficulty, the pig does not transform but takes normal damage from the strike.

Breeding [ ]

Pigs follow players within six blocks using carrots, potatoes, beetroots, or carrots on a stick. Pigs can be bred using carrots, potatoes, or beetroots.

After breeding, the parents have a cooldown of 5 minutes before they can breed again. Piglets mature in 20 minutes and stay near their parents. Feeding them reduces the remaining time to maturity by 10%.

Riding [ ]

A player riding a pig with a carrot on a stick and a saddle.

It is possible to ride a pig by using a saddle on it. When a saddle is used on a pig, the pig might stare at the player for a few seconds. Saddled pigs are controllable with a carrot on a stick. They start slow but accelerate to 5.20 blocks/s. Pigs can be controlled through 1-block-high bodies of water with a carrot and stick, but deeper water causes the player to dismount. Using the carrot on a stick while riding a pig makes it run faster at the cost of 7 durability. If the pig and rider fall, then fall damage is taken by the pig, without causing any knockback or slower movement speed. Piglets cannot be saddled or ridden.

A player can travel through a space 1 block high by riding a pig.

Sounds [ ]

Note red.png

This page would benefit from the addition of more sounds.

Please remove this notice once you've added suitable sounds to the article.
The specific instructions are: The correct boost sounds and Bedrock Edition baby pig sounds.

Java Edition:
Pigs use the Friendly Creatures sound category for entity-dependent sound events.

Sound Subtitles Source Description Resource location Translation key Volume Pitch Attenuation
distance
Pig oinks Friendly Creatures Randomly entity.pig.ambient subtitles.entity.pig.ambient ? ? 16
Pig dies Friendly Creatures When a pig dies entity.pig.death subtitles.entity.pig.death ? ? 16
Pig hurts Friendly Creatures When a pig is damaged entity.pig.hurt subtitles.entity.pig.hurt ? ? 16
Saddle equips Friendly Creatures When a saddle is equipped to a pig entity.pig.saddle subtitles.entity.pig.saddle ? ? 16
Footsteps Friendly Creatures While a pig is walking entity.pig.step subtitles.block.generic.footsteps ? ? 16

Bedrock Edition:

Sound Source Description Resource location Volume Pitch
Friendly Creatures Randomly mob.pig.say 1.0 0.8-1.2
Friendly Creatures When a pig dies mob.pig.death 1.0 0.8-1.2
Friendly Creatures When a pig is converted to a zombified piglin by being struck by lightning mob.pig.death 2.0 0.8-1.2
Friendly Creatures When a pig is damaged mob.pig.say 1.0 0.8-1.2
Friendly Creatures When a saddle is equipped to a pig mob.horse.leather 0.5 1.0
? Friendly Creatures When a pig is boosted using a carrot on a stick mob.pig.boost 1.0 1.0
Friendly Creatures While a pig is walking mob.pig.step 0.2 1.0

Data values [ ]

ID [ ]

Java Edition:

Name Identifier Translation key
Pig pig entity.minecraft.pig

Bedrock Edition:

Name Identifier Numeric ID Translation key
Pig pig 12 entity.pig.name

Entity data [ ]

Pigs have entity data associated with them that contain various properties.

Java Edition:

  • Entity data
    •  Saddle: 1 or 0 (true/false) - true if there is a saddle on the pig.

Bedrock Edition:

See Bedrock Edition level format/Entity format.

Achievements [ ]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other
When Pigs Fly Use a saddle to ride a pig, and then have the pig get hurt from fall damage while riding it. Be riding a pig (e.g. using a saddle) when it hits the ground with a fall distance greater than 5. 40G Silver

Advancements [ ]

Icon Advancement In-game description Parent Actual requirements (if different) Resource location
Advancement-plain-raw.png The Parrots and the Bats
Breed two animals together Husbandry Breed a pair of any of these 23 mobs:
  • Axolotl
  • Bee
  • Cat
  • Chicken
  • Cow
  • Donkey
  • Fox
  • Frog
  • Goat
  • Hoglin
  • Horse
  • Llama
  • Mooshroom
  • Mule
  • Ocelot
  • Panda
  • Pig
  • Rabbit
  • Sheep
  • Strider
  • Trader Llama
  • Turtle
  • Wolf
A mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.
husbandry/breed_an_animal
Advancement-fancy-raw.png Two by Two
Breed all the animals! The Parrots and the Bats Breed a pair of each of these 22 mobs:
  • Axolotl
  • Bee
  • Cat
  • Chicken
  • Cow
  • Donkey
  • Fox
  • Frog
  • Goat
  • Hoglin
  • Horse
  • Llama
  • Mooshroom
  • Mule
  • Ocelot
  • Panda
  • Pig
  • Rabbit
  • Sheep
  • Strider
  • Turtle
  • Wolf
A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.
husbandry/bred_all_animals

History [ ]

Java Edition Classic
August 20, 2009 Creeper (pre-release).png Showed failed pig model. Notch commented, "it looks creepier when animated ... haha, I'll keep it for a creepy creature. =D".
August 22, 2009 Pig (pre-release).png Pigs teased on The Word of Notch.
0.24_SURVIVAL_TEST Pig JE1.png Added pigs, the oldest existing passive mob in the game.
0.25 SURVIVAL TEST Pigs now drop 0–2 brown mushrooms and award the player 10 points each when killed.
Java Edition Indev
0.31 20091223-1 Pigs and other mobs no longer spawn naturally.
20100202 Pigs and other mobs now spawn naturally again.
20100211 Pigs now have unique idle and hurt sounds. Previously, they have no idle sounds, and use the player's hurt sound.
20100219 Pigs now drop 0–2 raw porkchops instead of mushrooms upon death.
Java Edition Infdev
20100625-2 Saddled Pig JE1.png Saddles have been added along with the ability to ride pigs.
Java Edition Alpha
v1.0.4 A sitting animation for riding pigs has been added.
v1.0.17 Pigs have been added to multiplayer.
Java Edition Beta
1.5 An achievement for riding a pig off a cliff has been added.
Pigs struck by lightning now turn into zombie pigmen.[1]
Pigs that die from being set on fire now drop cooked porkchops.
1.8 Pre-release Pig JE2 BE1.png Pigs' snouts now protrude from their faces.[2] [3]
Saddled Pig JE2 BE1.png The texture of saddled pigs has been changed.
A new AI system has been added for passive mobs; they now run away when attacked.
Java Edition
1.0.0 Beta 1.9 Prerelease 2 Pigs can be now be bred using wheat.
Beta 1.9 Prerelease 3 Baby Pig JE1 BE1.png Baby Saddled Pig JE1 BE1.png Added piglets. They may be ridden like adult pigs with a saddle.
1.2.1 12w06a Before this update, all monster spawners found in multiplayer had the pig model inside them instead of whatever mob they actually spawn, with the singular exception of the cave spider.
12w07a Pigs now have a new AI.
1.2.4 It is no longer possible to ride piglets with saddles. Right clicking with a saddle does nothing.
1.3.1 12w25a Pigs now drop 1-3 porkchops instead of 0-2.
1.4.2 12w36a Pigs now drop saddles upon death, only if saddled.
Added carrot on a stick to direct saddled pigs.
Pigs can now be bred only using carrots, not wheat, and follow players who hold a carrot or a carrot on a stick.
12w37a Pigs are now able to jump when ridden.
Pigs now "eat" the carrot in a span of time shown by a durability bar of the carrot on a stick.
It is no longer necessary to hold the carrot on a stick in the player's hand while the pig is having the burst of speed.
12w38a Pigs now have a new step sound.
1.6.1 13w16a Pigs now display the mob health bar when riding.
1.8 14w02a Piglets' growth can now be accelerated using carrots.
1.9 15w31a Pigs can now also be led and bred using potatoes and beetroots, in addition to carrots.
16w05b The durability of a carrot on a stick is no longer reduced merely by riding a pig, only by using the speed boost.
1.10 16w20a Pigs no longer spawn in ice plains.
1.14 18w43a Pig JE3 BE2.png Baby Pig JE2 BE2.png The textures of pigs and piglets have been changed.
Saddled Pig JE3 BE2.png The texture of saddled pigs has been changed.
1.15 19w37a 5% of pigs now spawn as piglets.
1.16 20w06a A piglet now becomes a baby zombified piglin after being hit by lightning.
20w15a Pigs can now be saddled by dispensers.
Pocket Edition Alpha
v0.2.0 Pig JE2 BE1.png Baby Pig JE1 BE1.png Added pigs and piglets.
Pigs currently cannot spawn naturally, unless the player hacks or edits the inventory.
v0.2.1 Adult pigs now spawn naturally.
v0.6.0 Piglets now spawn naturally.
v0.8.0 ? Pigs can now be bred using carrots, potatoes, or beetroots.
Pigs now have a new AI, so they avoid hazards.
v0.12.1 ? Pigs now turn into zombie pigmen when struck by lightning.
v0.14.0 build 1 Baby zombie jockeys now check for nearby pigs to mount prior to attacking the player
Pigs no longer spawn in snowy tundra biome and variants.
v0.15.0 build 1 Saddled Pig JE2 BE1.png Added pig riding, and a new "Boost" Interact button.
Baby husks can now ride pigs.
v0.16.2 Pigs now drop 1-3 porkchops instead of 0-2.
? The chance of piglets spawning naturally or from a spawn egg has been reduced from 25% to 5%.
Bedrock Edition
? Pigs no longer have a 5% chance to spawn already in breeding mode.
1.10.0 beta 1.10.0.3 Pig JE3 BE2.png Baby Pig JE2 BE2.png The textures of pigs and piglets have been changed.
Saddled Pig JE3 BE2.png The texture of saddled pigs has been changed.
1.11.0 beta 1.11.0.1 Pigs now spawn in village butcher houses, pens and stables.
1.18.30 beta 1.18.20.27 Pigs no longer spawn in snowy taigas.
Legacy Console Edition
TU1 CU1 1.0 Patch 1 1.0.1 Pig JE1.png Added pigs.
TU5 Pig JE2 BE1.png Pigs' snouts now protrude from their faces.
Pigs run away when attacked.
TU7 Baby Pig JE1 BE1.png Added piglets.
Pigs can now be bred using wheat.
TU14 1.04 Pigs now drop 1-3 porkchops instead of 0-2.
Saddled Pig JE2 BE1.png Added carrot on a stick to direct saddled pigs.
Pigs now drop saddles when killed (if equipped with one).
Piglets can now be spawned by using Left trigger/L2 button/ZL button on an adult form of that mob using a spawn egg.
TU31 CU19 1.22 Patch 3 Baby pig growth can now be accelerated using carrots.
New Nintendo 3DS Edition
0.1.0 Pig JE2 BE1.png Baby Pig JE1 BE1.png Added pigs.

Issues [ ]

Issues relating to "Pig" are maintained on the bug tracker. Report issues there.

Trivia [ ]

If a player rides a saddled pig in a minecart, the minecart receives a speed boost.

  • The Pig appears as a DLC costume for the Mii Brawler in the crossover fighting game Super Smash Bros. Ultimate.
  • Regular Minecraft pigs somewhat resemble the Yorkshire, which is a common, pink breed of pigs.

Gallery [ ]

In other media [ ]

References [ ]

  1. "MUOAHAHA! Pigs that get hit by lightning turn into zombie pigmen ;D" – @notch (Markus Persson) on Twitter, April 11, 2011
  2. https://twitter.com/notch/status/109628703788646400
  3. Notch's post on reddit: http://www.reddit.com/r/Minecraft/comments/k2gkw/ok/

carrexpron.blogspot.com

Source: https://minecraft.fandom.com/wiki/Pig

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